At Stage 2, students develop and apply their skills in computational thinking and in program design, and engage in iterative project development, where a product or prototype is designed and tested and/or implemented in stages. They follow agile practices and/or iterative engineering design processes. Learning environments in Digital Technologies may include physical, online, and/or simulated spaces.
Digital Technologies promotes learning through initiative, collaboration, creativity, and communication, using project- and inquiry-based approaches.
Full Year
20
Individual Digital Solution
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